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    Infestation 5E


    Infestation 5E is a spell that causes a cloud of parasites to appear on the target. If the target fails to make a successful Constitution saving throw, it takes 1d6 poison damage, moves five feet, and can be stunned. It also increases the creature’s movement speed by one foot. Infestation does not affect the target’s hit points. It’s a great spell for villains, and the effects are particularly effective against those who want to spread famine and pestilence throughout the world.

    Infestation affects creatures within a radius of 30 feet. It uses a Conjuration spell and requires a minimum of one level of Conjuration to cast. The target must make a Constitution saving throw, and if it fails, it takes 1d6 poison damage. It then moves five feet in a random direction, not provoke opportunity attacks, and does not move if it is blocked. The target does not move if it is hit by another creature, and it must have a speed of at least five feet to make the movement.

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    Infestation 5e is a spell that affects one creature in a range of 30 feet. The creatures in this range must make a Constitution saving throw or suffer 1d6 poison damage. They are unable to move unless they are able to move, and the creatures can’t be slowed by armor, armour, or speed. The spell’s attack and save DC are both equal to three and increase the number of parasites by two.

    Infestation is a Conjuration spell, and requires one creature to be within range. It can be cast by a Druid, Sorcerer, Wizard, or Wizard. This spell has a 30-foot range, and a range of 30 feet. The creatures must be able to move, and their movement must be at least five feet per turn. The target can’t block the movement, so it must move with a speed of at least five feet.

    Infestation is a spell of the conjuration school. The spell’s target is a creature that’s affected. Infestation is a short-range spell, with a range of only 30 feet. The creature that has been infected is forced to move for a short distance. However, it can’t be used on a target that’s immune to the spell. It’s a quick and simple way to kill any monster that comes near the area.

    The Infestation spell is a conjuration spell that targets a creature. Infestation does not affect an area and doesn’t affect an area. It is a short-range spell that only works against one creature. It can be cast by a Sorcerer, a Wizard, or a Druid. While the spell’s duration is ten minutes, it’s not recommended for use on a PC that’s immune to the spell.

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    The Infestation spell targets a creature and doesn’t work as an open-ended “summon insects” spell. It has a short-lived effect. The caster can whisper or scream to attract the creatures, but the effect is short-lived. A person can use this spell to control a creature’s mind, but it should never use the attack against a creature in general. You must be aware of the effects of Infestation before casting it.

    Infestation is a spell with a short duration that targets a single creature within range. Its range is 30 feet. It is a conjuration spell with a limited range. It’s best used on creatures that can move to other places. The target creature must also be able to resist the effect of the spell. If the target does, the infested creature can attempt a Constitution saving throw at the end of its turn.

    Infestation is a spell that focuses on a specific creature. It’s not an open-ended “summoning insects” spell. It has a short-range effect and requires the caster to whisper or scream to communicate with the target. The spell can also be cast on multiple creatures, resulting in a large number of creatures. It’s best to keep an eye on your opponent’s behavior to avoid a potential invasion.

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    The Infestation spell is a one-targeted spell. Unlike area-effect spells, it doesn’t target a large area. Instead, it targets a creature. It’s not an open-ended “summon insects” spell. The only difference is that it only affects the creature that’s within the range of the spell. As a result, it’s a good choice for monsters.

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